
Save the model making sure that it is saved to the original folder and using the same original filename. You can use GOOGLE Translate to create the translations. Use the Batch Name Editor (N) to populate the EN side of the Facial name fields. This makes it easier to identify the controller in MMD. To translate the controller yourself, open the model in the PMX Editor… Fill in at least the Name: field on the English side. You can load the model into PMXE and do your own translation… or you can download the Translated Controller which includes the Translated README file that Reggie has created for you. It will be a lot easier to use the effect if the controls can be read in English. Make a back up copy of this file, maybe rename it as ORIG-PScontroller.pmx, and keep it in a safe location you will want to translate the original Japanese controller. Getting ready to work with PowerShaderĪfter the package is downloaded and unpacked look for the controller. It works best supported by other MME effects.īoth these qualities are noted in the documentation accompanying the effect.However, PowerShader works best with the light set up to fall from behind a model. The default light set up in MMD has the light falling on the front of a model. It works best for scenes that use back-lighting conditions.You can download the effect here: PowerShader v3.2 Some things you need to know about the effect There are few little tricks to get the most out of it and these are easy to figure out. Known as PowerShader, this effect is ideal for bright daylight outdoor scenes. There is a MME shader available that can do some of the things that Ray-MMD can do but it is much easier to use.
